Scallywag
Scallywag
A coffeebreak roguelite dungeon crawler. Four encounters per room. You handle three. The fourth follows you.
Equip swords. Chug potions. Recruit maidens to carry your loot. Barter with merchants. Dodge dragon fire. Pray the hag didn't poison your flask.
Every room is a puzzle: fight the ogre bare-handed or burn your best weapon? Store the shield or drink the potion? Leave the dragon lingering and eat another d6 of fire next room? Trade your blade to the merchant for a heal you desperately need?
Features:
- Monsters: Vampires, Hags, Liches, Dragons, Blacksmiths, Maidens, Merchants, and Fireball Wands
- Tactical depth: weapon stacking, shield mitigation, chest storage, flee timing
- Score system that rewards engagement over caution
- Retro pixel art (DUNGEON.mode by datagoblin) with Sweetie 16 palette (by GrafxKid) and CRT shaders
Inspired by the solitaire card game Scoundrel (by Zach Gage and Kurt Bieg), with new enemy types, equipment, and mechanics. This game is still in development.
| Updated | 16 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | fyonn |
| Genre | Adventure |
| Tags | 2D, Dungeon Crawler, Roguelite |
Development log
- v0.316 hours ago
- Actual proper help1 day ago
- Desktop builds added1 day ago
- v0.21 day ago


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